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Pipes
DESCRIPTION
My Final Demo Reel piece. First I used Fspy to match the camera and get an idea of the sizes and relationships of the pipes. Next I blocked everything out in Maya (With some sculpting done , modeled details and exported to unreal. Textures were done with Smart Materials I created in Substance Painter and Designer. Finally I brought it Into Divinci Resolve for comp after rendering out my sequences.
YEAR
2022
GENRE
Realtime Environment
Softwares
Zbrush, Marmoset, Maya, Unreal 5, Substance Painter/Designer, Photoshop

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